Killing Lohar grants 5000 EXP, and his corpse has good loot in addition to the head. Luckily, the Voidlings are extremely weak to fire, and there are plenty of barrels around, so feel free to ignite the entire area for an easy AoE wipe. Lol, kill Magisters Aldus and Fedor, then kill magisters Brianna and Yvette one supernova killed 2 of them. Find out what Mordus is up to and report to Lohar. Warning: This path makes enemies out of everyone in the Undertavern, which means you will lose access to a few merchants. 2B. Do not mention the smuggled source weapons and just hand in Lohar's head (12000XP). Go to Lohar, and hand in the "Letter to Mordus" (2000XP)3. If you haven't found the source weapons yet or mentioned the source weapons to Julian you will only get 9000XP at this point. I finished the quest when I was like level 13 or 14. And don't forget there is a safe behind the painting with more loot.10. (7) Before you talk to Lohar, drop "Letter to Mordus" on the ground. no reward but priceless reaction haha. (3) Went to Wreckers Cave, killed everything there on the right side portion of the cave, where you get separated (after this you should be lvl 11 for sure). Bug: If you killed Mordus and obtained his amulet, you will be unable to give the note to Lohar as the Shadow over Driftwood quest will take precedence and prevent you from seeing the option to give Lohar the note. You take on the role of an imprisoned Sorcerer and must make your way to freedom, either alone or with the assistance of your companions. 6. Used the back way hole to fight him instead of the front. Lohar will automatically give you a dialog option to start a fight with him "I know you betrayed me yaddah yaddah...)8. 6. Try to keep the fight within the room. Confirm you have killed Mordus and hand over Mordus' amulet (2800XP)4. Killing Lohar grants 5000 EXP, and his corpse has good loot in addition to the head. In The Black Bull, Lorvik offers rather exotic services. He will then ask you to kill Lohar and bring his head (sub-quest No Small Mercies). Members. Keep this letter on you for now, dont talk to Lohar or Julian for now. Divinity: Original Sin 2 Game Guide. Everyone outside the room become hostile but it doesn't matter. Chapter 1 - The Merryweather. At this point, have your teammates talk to the two guards by Marla so they won't leave the area if you want to fight them along with Lohar for the extra experience. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Can no longer aggro Lohar AT ALL without entirety of Undertavern turning hostile. All rights reserved. He then gives you a key to a room located on the highest floor. Lohar; Mordus . Not only does the game have mechanics that offer new ways of play, but Larian Studios is also very active about adding in new quests and characters.In any playthrough, it is important to make a balanced and compatible party. (Note: There is a comment somewhere that states that killing Lohar yields 5000 + 6000 XP but I have never been able to replicate the additional 6000XP)9. Delivering Letter to Mordus to Lohar only rewards 2000 XP, and after doing that, bringing his head to Julian won't net you any XP. #6 Exact equipment position : Under the tavern in the Undertarvern, there is a bag in Lohar's room on the table near the entrance with all your equipment in it. The cellar is booby-trapped, and has decent loot. Speak with Magister Julian to get more specific instructions immediately after speaking to Reimond. It contained only less than 200 gold for me. © Valve Corporation. Just wanted to comment that I was able to pass the persuasion check with 5 persuasion. Lohar; Mordus; Walkthrough. So, here is a summary for both "Law of the Order" and "Shadows over Driftwood" on DE(!)1. Then I wouldn't give him letter, kicked a$$(turn to chicken works great) Went to Magistrate with his head after. Divinity: Original Sin 2 Shadow over Driftwood Agree to help Lohar when you find him in The Arena and he'll send you to an abandoned house belonging to Mordus. I have Lohar’s head in my inventory, and the quest log still says to give the head to Magister Julian, but the only speech option I get is to ask him to remind me of my mission. Suggested level: 10+ Act 2; Summary. 20.1.1. ... give the suite key to another character waiting outside. Playing DE on PC. Games. Sourcerers Taken. the first island was great but i'm finding myself completely frustrated at this second island especially this quest and i'm thiiiiiiiiiiis close to deleting it and turning it in for something else. Imagine trusting this page before saving. Head back to Lohar and give him the letter for a reward. At the end of the cellar (which is the other side of the door), there is a Marked Barrel with Soulforged weapons for you to loot. Back to Julian. C. Cyka OP. Confirm you have killed Mordus and hand over Mordus' amulet (2800XP) 4. enthusiast. There is also a locked chest containing a Voidwoken Fish Exchange scroll. Exhaust all dialog options about Deathfog and Source teachers. Kill Lohar and his guards. Mordus' house [2] is located next to The Black Bull. The Law of the Order is one of the many Quests found in Divinity: Original Sin 2. If you deliver Mordus' note to Lohar in Shadow over Driftwood quest, you will learn that Lohar's men have stolen some Magisters' cargo. Hidden digging spot yields what exactly??? The quest will now complete. videogame_asset My games. Speak with her. He will give you the key and huge EXP (12000). You can teleport the key to you to skip the traps. If you give it to Magister Julian, he will give you a key to a chest in the barracks with some nice content. Terminate the talk and talk to him again. Short description goes here. PC Definitive Edition, did some testing, best sequence of actions for "The Law of the Order" and "Shadow Over Driftwood" that i found is as following: (1) Start both quests ("The Law of the Order" and "Shadow Over Driftwood") - Go to Mordus safehouse, acquire "Letter to Mordus" from cellar/underground cave. Step on the traps in the water to trigger this fight, i'm not sure how i proc'ed the ecounter myself, just walk around in the water after you looted the dead body.) Lohar, a gang boss at the Undertavern, asks you to search Mordus's house. However, Option 3 above no longer works and all the characters in the Undertavern will turn hostile on you. (8000XP from 3 guards and 1 prisoner; 5000XP for finishing Lohar) Make sure that no aggressive action happens outside the room (i.e. 3. NPC. All trademarks are property of their respective owners in the US and other countries. Return to Lohar, give the letter to him, and you will get +20 approval, and a pop-up with some*****ty gear. Table of Contents. He suspects there's a base of operation in the Reaper's Bluffs, where he hopes we can find evidence of his working for the Dwarven Queen. As a third option, you can talk to Lohar first, but refuse to give him the letter. Divinity: Original Sin 2 has been out for about two years now and continues to be one of the top-selling RPG strategy-adventure games on Steam. Divinity: Original Sin 2. close. Divinity Original Sin 2 is one of the richest roleplaying experiences. It's east of the inn in Driftwood and should have a map marker on it. When you return you should be able to pickpocket Lothar without getting caught. 3. DO NOT give him the Letter from the Dwarven Queen5. Kill Mordus and take the amulet. Does anyone know how to give him the head?? do not range attack the guard at the door). #6 Pick it up and read it so the quest updates. (8) Talk to him and choose the option that sayd "You've bested Mordus", DO NOT choose the option that gives gives him the "Letter from Dwarven Queen" (you can exhaust his dialogue about the deathfog shipment, how you have to go after it in Arx, and you can also ask him about whereabouts of source teachers, just don't mention Queens letter) (9) "Shadow Over Driftwood" should complete and you get to choose your reward, plus he gives you Lohars unique hammer, great 2 hand weapon (this weapon scales with your level, if you want to delay all this part till you're level 16/17 right before you're leaving act 2, it also works) (10) Now before you go talk to Julian, split your party and keep at least 1 guy in Lohar's room, if you don't do this, next time you go back to that room his prisoner and 2 other of his thugs will have left the room, so you'll get less XP from the fight (~6000 less, the prisoner also gives XP), so keep at least 1 of your guys there and this won't happen (11) Take "Letter to Mordus" from the ground and, with your party split, send someone to talk to Julian, he'll take both Queen and Mordus letters and ask you to kill Lohar (12) Regroup in Lohars room, talk to Lohar and choose the dialogue option that aggros him (that you're there to kill him or something) (before you talk to him spread your guys on each corner of the room, makes fight much easier), kill him and his guys, keep the fight inside the room (do not use any fear effects or polymorph chicken, those will cause enemies to run out of the room and alert the whole Undertavern. Joined: Jul 2017. If you go to the Driftwood Fishery, there is a hidden hatch leading to a cellar, located where the dog is. Give Julian the letter and Lohar's head. 5. If your Persuasion is high enough, you can pay for those services. He will give you the key and huge EXP (12000). I remember at end of the quest lohar gave me a key but i forgot what it was for, anyone? I killed him but there was no head in the loot and now when I talk to Julian he says is satisfied with the letter. Caution: If you eat Lohar's head before giving Magister Julian the letter, it will not stop the quest from closing, and you still get the chest key, but Magister Julian will be displeased with you and you will not get the extra EXP and additional items. 5. Have your best thief/pickpocketer/sneaker stand behind Julian (for me my main char, Fane), and make sure he's loose from the group. DO NOT give him the Letter from the Dwarven Queen 5. Check the upper story of the magister barracks. Did I bugged something? If you want to get the amulett back after you finished the quest, simply use Telekinesis out of sneak on a chest and throw it on marla to kill her and run away. Español - Latinoamérica (Spanish - Latin America). In Driftwood Fishery, you can learn that Void-Tainted Fish are bought by someone in Arx by speaking with Brayton Barnes. Any idea why? In addition of my post just now 05-11-19 21:12, answer all Julians questions with that you're not sure Lohar's quilty, he will have made up his mind, but you will be kept out of the loop to deliver his (Lohar's) head to Julian. Contributions to Fextralife Wikis are licensed under a, The Law of the Order - Divinity Original Sin 2, Investigate the Dwarf Lohar's involvement in Driftwood. The rest of Undertavern will turn hostile but will not engage as long as all the action happens inside Lohar's room. Speak with Lohar in Undertavern.He wants you to go to Mordus' house and search it.. Mordus' house is located next to The Black Bull. I guess they changed it in the DE. Go to Lohar, and hand in the "Letter to Mordus" (2000XP) 3. 1. The people outside become friendly again after you finish the battle. In DE (3.6.58.1306). Quest done... this entire area of the game just got awful. the letter of the queen). I thought the quest was bugged, but I bought back the letter I sold to a town square vendor. Totally worthless. Then choose the option to fight and you can bring back his head to Magister Julian (unless you have Beast in your party). Soluce Divinity: Original Sin 2 - Une Ombre sur Flottebois. Lohar, the local gang boss can provide some useful information, provided you be careful. The Key to Freedom. 157k. Killed Magistrate cause there a cancer. ... Subreddit for discussions about Divinity: Original Sin, Divinity Original Sin 2, and other Larian Games. Divinity: Original Sin 2: Side Quest Checklist Interactive checklist of all DOS2 side quests and their requirements/start locations. Opening the crate will reveal that the dwarves have been transporting contraband. So you lose 10k XP doing that. Go to Mordus house west of the tavern. This is in the Definitive Edition. smh. If you tell Lohar to deal with the Deathfog himself, he will leave, making this quest impossible to complete except by handing the note over to Magister Julian, who will only tell you to find and kill Lohar. I remember you get some like level 9 stuff. Discuss Divinity Original Sin, as well as comments posted to our Divinity Original Sin Wiki and Divinity Original Sin 2 Wiki 6 . There is so much confusing, outdated and wrong info here its making my head hurt. You will enter the fight but Beast is still in your side. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You then have to decide how to complete the quest. Lol, kill Magisters Aldus and Fedor, then kill magisters Brianna and Yvette one supernova killed 2 of them. 2. Everyone turned red but the other people didn't attack or use a turn(1st time I tryed they did,was a b@$#h!) Hand the letter to Julian, get reward, get quest to investigate, complete, return to Julian 2A. You will get EXP and Lohar's hammer. (6) Now we should have both "Letter to Mordus" and "Letter from Dwarven Queen" in inventory. 2D. 3. Anonymous. Head over to Magister Julian but leave one of your characters in the room with Lohar to prevent the guards to wander of. 1. He will attack you. Give the void-weapons to Julian, do NOT end conversation (with another character offcourse) 2C. Inside of the building, you can find one of Lohar's people. However, it has the least story and offers the smallest material reward. Tell the detail story and the deathfog stuff. Hand over the Letter from the Dwarven Queen to Julian. Is it more exp killing Julian and raimon etc or doing the quest line they give? This time you show the queen's letter but do not give it to him. 7. Make sure you have "Letter from the Dwarven Queen" and "Letter to Mordus"2. Make sure you have "Letter from the Dwarven Queen" and "Letter to Mordus" 2. Head over to Magister Julian but leave one of your characters in the room … Instead of telling Lohar to deal with the issue himself, you must offer to go to Arx and correct the issue for him, or else he will depart after you give him Mordus's amulet and you will be unable to give him the note. This avoids the problem above. He can be found at Undertavern. ), and he will grumble something about the town, yet giving you the rewards. kill the magister in 2nd floor will make to make it not stolen. also if you have beast in your party and you are confident enough to take on 4 vs 3 you can put beast outside of the cave and you wont get dialogue for him to leave you can just kill lohar and add him back in your party.

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